Var

mom_zone_start_draw_mode

Var

Changes the draw mode of the start zone(s). 0 = Off; invisible, 1 = Outlines, 2 = Outlines as overlays (see through walls), 3 = Faces, 4 = Faces as overlays (see through walls).

sleep_when_meeting_framerate

Var

Disabling this option causes the main game thread to not call sleep() when meeting the value set by fps_max, instead opting to keep the thread active while waiting for the next frame to start. This results in higher cpu usage by the game, but a more consistent fps when at cap and improved game feel.