chat_open
Opens the in-game chat window.
Opens the in-game chat window.
Hides the currently open hud menu, if there is one.
Reloads the hud menu names for parameter completion for
hud_menu_show
.
The menu names are the file names of the files in cfg/menus/, skipping those that end with _default.
Opens a hud menu. Accepts the hud menu itself.
Calling this again with the same hud menu name will close the menu. Calling it with a different hud menu name will open that one after closing the currently opened one, if there is any.
Has parameter completion that corresponds to the filenames in cfg/menus, skipping those that end with _default.
To parse the filenames again, see
hud_menu_reload
.
...
hud_menu_show savelocmenu
Reloads the control resource files for hud elements.
Toggles timestamps on chat messages.
Shows the run comparison panel. 0 = OFF, 1 = ON
Toggles whether concs have their fuse timer displayed above them as an entity panel.
The amount of units to linearly fade the conc ent panel over. This fade is enabled using
mom_hud_conc_entpanels_fade_enable
.
Toggles whether the conc entity panels fade after a certain distance. This distance is set using
mom_hud_conc_entpanels_fade_start
and
mom_hud_conc_entpanels_fade_dist
.